NEC PC ENGINE console PI-TG001 retro game vintage Used 9 softwares unconfirmed
- May 26, 2021
- engine
- No Comments
Condition : Used Brand: NEC Release Date: October 30, 1987 CPU: HuC6280 (Built-in sound source) CPU part: 6502 compatible Clock: 1.79MHz/7.16MHz (Software selectable) A custom CPU with its own instructions added to the MOS 6502 compatible CPU installed in family computers and PCs of Commodore. The clock frequency is 7.16MHz, achieving 4 times the operating frequency of the 1.79MHz family computer [36]. Sound source part: 6 sounds of waveform memory or 4 sounds of waveform memory + 2 sounds of noise (1 cycle 32 address waveform memory system, LFO built-in). 1 can be combined with an LFO to create a modulated sound like an FM sound source. There is a Direct D/A mode that directly outputs the CPU value without using the waveform memory. 5bit PCM audio with a sampling frequency of 7kHz can be played by synchronizing the value with a timer interrupt and rewriting the value (requires a corresponding CPU load). During sampling sound playback, waveform memory 4 sounds + noise 1 sound + sampling 1 sound [37] VDC (Video Display Controller): HuC6270 VCE (Video Color Encoder): HuC6260 For details on CPU/VDC/VCE, refer to HuC62. Memory Main RAM: 8KB[38] VRAM: 64KB (32KB + 32KB) Use high-speed SRAM for RAM [36] Display resolution (pixels) 256 x 240 320 x 240 (N/A) 336 x 240 512 x 240 [39] About 224 lines are within the TV display range. The number of pixels in the horizontal direction can be arbitrarily switched from 256, 336, and 512. VDC (HuC6270) has a 16-bit register and can handle 512 horizontal coordinates without any problem. There is not enough VRAM capacity to display graphics made in pixel units with 512 horizontal pixels, but it can be displayed using the BG screen (described later). [40] Simultaneous color development Up to 512 colors [41] Pallet Sprite 16+1, no pallet on BG side. Sprite 15 x 256 colors in 16 x 16 dots + transparent color, BG: 16 out of 256 colors in 8 x 8 dots When outputting NTSC signals, it is possible to cut the color burst signal and display in monochrome. Sprite Up to 64 (1 sprite size is 16 x 16 up to 32 x 64 Color designation 15 colors out of 256 colors + transparent color) The maximum size of 16 x 16 in the horizontal direction is 16 in the horizontal 320 dot mode, it is limited to 14; when 16 sprites are arranged side by side, it becomes overclocked (drives that exceed the VRAM access time). Since the operation of the PC engine cannot be guaranteed, it was set according to NEC guidelines. Released in the early days are used exceptionally [42] Background (BG screen) 1 screen 1 character is fixed at 8 x 8 pixels and a maximum of 2048 is defined. 16 colors out of 256 colors specified 20cm × 10cm × 23cm 1048g. As for the main body, the operation cannot be confirmed and it will be exhibited as a junk item. Please be sure to check the condition with the photo. Because it is a used item, please check and understand the above before purchasing. More than 2 kg, the sum of 3 sides of the package is 90CM or more. International Buyers – Please Note. The item “NEC PC ENGINE console PI-TG001 retro game vintage Used 9 softwares unconfirmed” is in sale since Thursday, October 8, 2020. This item is in the category “Video Games & Consoles\Video Game Consoles”. The seller is “jpdash*” and is located in Tokyo. This item can be shipped to North, South, or Latin America, all countries in Europe, all countries in continental Asia, Australia.
- Model: PI-TG001
- Country/Region of Manufacture: Japan
- Custom Bundle: No
- California Prop 65 Warning: N/A
- Connectivity: RF
- Type: Home Console
- Hard Drive Capacity: none
- A/V Output(s): Composite RCA
- Color: White
- Year Manufactured: 1987
- MPN: PI-TG001
- Modified Item: No
- Region Code: NTSC-J (Japan)
- Storage Capacity: 0 GB
- Brand: NEC
- Resolution: 480p
- Manufacturer Warranty: None
- Platform: PC-Engine
- Manufacturer Color: White